If you’re attempting for any sort of record, as I am, then you have to play to maximise your score. Every point counts. So here’s an overview of the scoring system, with a few notes as to where there may be opportunity to increase my ability to score. I need your help with those!
Pick up chick: 10
Knockout one cat: 200
Knockout second cat with same throw: 400
Knockout gecko: 400
Pick up diamonds to collect extra bonus points.
Value: up to 3000?
I’d love to know more about what governs the behaviour of diamonds. Their point value might be coupled to some sort of counter, perhaps related to the total number of diamonds dropped so far in the game. But what makes a cat drop a diamond (or not) after being knocked out? I need to know.
If you take multiple chicks to the exit you get bonus points:
1st chick: 100
2nd chick: 200
3rd chick: 300
4th chick: 400
5th chick: 500
6th chick: 1000
7th chick: 2000
8th chick: 5000
If you finish the round quickly you get bonus points.
40-59: decreases with every second
60+: no bonus
Score: (chicks caught) * 250
Perfect bonus: 10,000
Obtain extra lives as your score passes:
Approximately every six levels, starting at level 10, if you are scoring well a character will appear in the Special window on completion of the round. This has the effect of causing your end of round bonus points to be multiplied by a factor that increases the further you get into the game, resulting in the possibility of exponential score increases. Suffice to say this is the key to world record scores, so I really want to figure them out some more if I can.
If you can help shed any light on the scoring system, please get in touch.
This post will likely be in a state of flux as I figure out the finer details of the bonus system.